2018-06-21: CFP: International Symposium on Visual Information Communication and Interaction

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VINCI 2018 features high profile keynote speeches, state-of-the art technical sessions, and entertaining social programs, which will surely be interesting to our participants (the detailed symposium program can be found on [vinci-conf.org]).

Information on how to register for VINCI 2018 can be found on: [1]

Please note that the early registration period for VINCI 2018 lasts until July 1, 2018. Afterwards, the standard registration fees apply.


Keynote Speech 1: Is Visualization Underpinned by Communication Theory?

Prof. Min Chen (University of Oxford, UK)

Abstract: Seven decades ago, Claude Shannon's landmark article "A Mathematical Theory of Communication" (1948) laid down the foundation of modern tele- and data communication, giving rise to information theory as an academic subject. In this talk, the speaker will describe the applications of information theory to visualization and demonstrate how information theory can explain numerous phenomena in visualization. In particular, the speaker will discuss an information-theoretic metric for analysing the cost-benefit of data intelligence workflows, elaborating the values of visualization in such workflows. The speaker will also outline conjectures that the metric may potentially have implications beyond data science.

Short Bio: Min Chen developed his academic career in Wales between 1984 and 2011. He is currently the professor of scientific visualization at Oxford University and a fellow of Pembroke College. His research interests include visualization, computer graphics, human-computer interaction, and aspects of computer vision. He has co-authored some 200 publications, including his recent contributions in areas such as theory of visualization, video visualization, visual analytics, and perception and cognition in visualization. He has worked on a broad spectrum of interdisciplinary research topics, ranging from the sciences to sports, and from digital humanities to cybersecurity. His services to the research community include papers co-chair of IEEE Visualization 2007 and 2008, Eurographics 2011, IEEE VAST 2014 and 2015; co-chair of Volume Graphics 1999 and 2006, EuroVis 2014; associate editor-in-chief of IEEE Transactions on Visualization and Computer Graphics; and co-director of Wales Research Institute of Visual Computing. He is currently an editor-in-chief of Computer Graphics Forum. He is a fellow of British Computer Society, European Computer Graphics Association, and Learned Society of Wales. See also: [2]

Keynote Speech 2: Design after Nature

Prof. Jon McCormack (Monash University, Australia)

Abstract: Nature has driven us in what and how we create for millennia. Biomimetic approaches to human design are inspired by natural forms, shapes and processes. In computing, nature-inspired algorithms mimic collective behaviour or biological evolution to solve hard problems in search, optimisation and learning. In this talk I'll show how I have developed a creative visual design practice informed by processes from biological development, the architecture of natural form, and evolutionary processes. My work began by devising advanced visual models of morphogenetic development in plants. Incorporating evolutionary processes allowed designs to emerge that would be difficult or impossible to discover independently, making them ?beyond human design?. In later work, I have experimented with evolutionary ecosystems and processes such as niche construction to encourage diversity in the visual style of works generated by algorithmic processes. My most recent work looks at translating from the virtual back to the real, using digital fabrication technologies driven by generative computational processes. The goal is to build dynamic, responsive, intelligent physical systems that interact directly with living organisms, symbiotically affecting their growth and development. This leads to the creation of bio-machine hybrids bringing the biomimetic concept full circle and heralding a new form of co-design where human, machine and nature all contribute to the design process.

Short Bio: Jon McCormack is an Australian-based artist and researcher in computing. He holds an Honours degree in Applied Mathematics and Computer Science from Monash University, a Graduate Diploma of Art (Film and Television) from Swinburne University and a PhD in Computer Science from Monash University. He is currently full Professor of Computer Science and director of sensiLab at Monash University in Melbourne, Australia. His research interests include generative art, design and music, evolutionary systems, computer creativity, visualisation, virtual reality, interaction design, physical computing, machine learning, L-systems and developmental models. Since the late 1980s McCormack has worked with computer code as a medium for creative expression. Inspired by the complexity and wonder of a diminishing natural world, his work is concerned with electronic after natures alternate forms of artificial life that may one day replace the biological nature lost through human progress and development. See also: [3]


      • Full Papers

Rohan Goel, Samiha Fadloun, Sarah Valentin, Arnaud Sallaberry, Mathieu Roche and Pascal Poncelet EpidNews: An Epidemiological News Explorer for Monitoring Animal Diseases

Humphrey O. Obie, Caslon Chua, Iman Avazpour, Mohamed Abdelrazek, John Grundy and Tomasz Bednarz PedaViz: Visualising Hour-Level Pedestrian Activity

Yaru Du, Changbo Wang and Chenhui Li BehaviorTracker: Visual Analytics of Customer Switching Behavior in O2O Market

Liang Zhou and Daniel Weiskopf Contrast Enhancement based on Viewing Distance

Michael Burch and Hansjoerg Schmauder Challenges and Perspectives of Interacting with Hierarchy Visualizations on Large-Scale Displays

Xiao-Yu Wang, Yu-Feng Liu, Jie Li and Kang Zhang Generating Tractable Designs by Transforming Shape Grammars to Graph Grammars 3D Representations

Daniel Limberger, Matthias Trapp and J?rgen D?llner Interactive, Height-based Filtering in 2.5D Treemaps

Daniil Rodin and Gershon Elber Automatic View Placement in 3D toward Hierarchical Non-linear Presentations

Mehmood Ghaffar, Niklas Biere, Daniel Jager, Karsten Klein, Falk Schreiber, Olaf Kruse and Bj?rn Sommer 3D Modelling and Visualisation of Heterogeneous Cell Membranes in Blender Network Visualization

Michael Burch Property-Driven Dynamic Call Graph Exploration

Luca Marzialetti, Massimo Candela and Giuseppe Di Battista Interdomain Landscape: a Multi-View Routing Visualization

      • Short Papers

Kostiantyn Kucher, Rafael M. Martins and Andreas Kerren Analysis of VINCI 2009?2017 Proceedings

Michael Burch, Gerald Baulig, Uwe Kloos and Tobias Boley IMDb Explorer: Visual Exploration of a Movie Database

Nico Reski and Aris Alissandrakis Using an Augmented Reality Cube-like Interface and 3D Gesture-based Interaction to Navigate and Manipulate Data

      • Posters

Kostiantyn Kucher, Maria Skeppstedt and Andreas Kerren Application of Interactive Computer-Assisted Argument Extraction to Opinionated Social Media Texts

Alisa Lincke, Jenny Lundberg, Maria Thunander, Marcelo Milrad, Jonas Lundberg and Ilir Jusufi Diabetes Information in Social Media

Daniel Toll and Anna Wingkvist Visualizing Programming Session Timelines

Tomohiro Kawanabe, Jorji Nonaka and Kenji Ono ChOWDER: Dynamic Contents Sharing Through Remote Tiled Display System

Tu Xing Data Modeling and Analysis on Fashion Evolution

Anna-Sara Fagerholm and Mattias Andersson Information visualization and design 2018

Michael Burch Visual Notifier: A Timeline-Based Visualization for Notifications from Several Environments

Riku Takano and Ken Wakita Fluidity in High-dimensional Interactive Visualization of Social Networks



Andreas Kerren, Linnaeus University, Sweden


Yina Li, University of Science and Technology of China, China Karsten Klein, Universit?t Konstanz, Germany


Kostiantyn Kucher, Linnaeus University, Sweden


Rafael Messias Martins, Linnaeus University, Sweden


See [4]