The InfoVis Toolkit

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Summary

Author: Jean-Daniel Fekete / University Paris-Sud
Project Webpage: http://ivtk.sourceforge.net
Current Version: 0.9 beta2, July 24, 2006
Requirements: Java 1.4
Overview: using Java2D graphics library; pipeline architecture; animation and rendering support

Base data structure: table of columns; columns contain objects of equal type; trees and graphs are derived from tables
Included visualization techniques: Scatter Plot; Time Series Plot; Parallel Coordinates; Node-Link Diagram; Icicle Tree; Treemap; Adjacency Matrix
Supported File Formats: CSV, XML, TQD, Newick, TM3, DOT, XML TreeML, XML GraphML


The InfoVis Toolkit is an interactive graphical open source toolkit written in Java. It is thought to support the development of Information Visualizations which are based on a high amount of data. To provide a fast and efficient processing of these data, special attention was paid to the underlying data structure. As the internal structure of the InfoVis Toolkit considers the Visualization Pipeline, a data table was chosen to store all information. A table allows representing nearly every kind of data. Also interrelations between records can be established by using parent and children columns. The InfoVis Toolkit supports a graph structure as well as a tree structure.

Generally, the table was optimized regarding to memory footprint and data access speed. This was obtained by using arrays of the respective type a column should map and metadata which describes the column itself. In contrast to other implementations of tables (e.g., Java Swing Table) this approach provides a measurable advantage in memory usage and access performance. But, these performance enhancements are paid with less comfort in using the table and handling single records in it.

The design of the InfoVis Toolkit can be seen as polylithic. Even though the Visualization Pipeline is considered internally, nevertheless, there are no clearly defined points in the logic where a user can place its own functionality (in contrast to other toolkits like prefuse for example). Applying own filters or rendering routines may enforce deep changes in the base functionality. Furthermore, the class hierarchy is very deep and complex. So, even small extensions of the predefined functionality may cause a lot of adaptation work in several classes.

However, the toolkit seems not be suitable to realize own complex visualization which requires a lot of special functionality. But, there are a lot of predefined visualization techniques that help to visualize data in a common way like scatter plots or treemaps. The toolkit provides a lot of examples that illustrate the appliance of such standard visualization techniques to own data records.

Pros

  • low memory usage
  • fast data access, only a few typecasts are needed
  • metadata to describe columns and tables
  • internal pipeline approach
  • many visualization techniques included
  • several data reader for common formats included
  • algorithms for force-based physics simulation included
  • query language to navigate within abstract data
  • demos and examples included
  • open source


Cons

  • polylithic design takes up more time to conceive and see first results
  • missing expected functionality (e.g., a row object in tables)
  • special requirements of visualization enforce a lot of adapting work
  • the design is hard to conceive, the logic not clear
  • no clear points defined to place own code
  • poor documentation
  • no user community
  • most examples are buggy (especially controls)

General Approach

An Information Visualization done with the InfoVis Toolkit is based on a table which stores the abstract data:

File:Infovis toolkit structure

The proper functionality of the toolkit is combined in an object called Visualization. This component is responsible for transforming the abstract data of the Table to visual analogues. The associations between abstract content and visual analogous are declared by visual attributes. These attributes can be associated with a certain Column of the Table. Further, an associated ItemRenderer provides the painting routines of the item. After the items are layouted, the resulting shapes are stored in the ShapeColumn within the Visualization.

The view of a visualization done with the InfoVis Toolkit is the VisualizationPanel. This graphical component can be embedded in each java Swing application. However, there is no force to use this panel, also other targets like an image or a standard JComponent can be taken to communicate the output to the user.

Controlling of the visualization is done by manipulating visual attributes of the Visualization, by manipulating ‘’Renderers’’, or by setting dynamic queries to filter the content. The toolkit has got a large set of interaction controls predefined. Most attention was set toward providing own panels which combines several interaction possibilities (e.g., color chooser, filter for all defined columns, etc.). Such control panels are typically organized in tab groups around the proper visualization. Further, the VisualizationPanel can be extended by control listener to handle mouse or keyboard events manually. If a certain item should handle such an event, the respective renderer must provide this functionality.

Readers and Writers

Readers and Writers are associated with a Table and used to fill it or write its content back to the file system. The toolkit provides a lot of different readers for common file formats like XML or CSV. Predefined readers or writers already consider the internal structure of the associated file, so, XML files are stored in a tree, CSV in a table, etc.

Table

The Table is the base container for every kind of abstract data. In contrast to other implementations of tables, this table is not based on containers. Instead, it consists of several Columns which are technically arrays of the respective data type they should map. Additionally, each column is described with metadata:

File:Infovis toolkit table

Several Columns to map standard types like strings or integers are already predefined. The ObjectColumn can store each thinkable Java Object.

Following this way, a table can contain each possible data. As an array is indexed, the table itself has indexes too. The index is used to access a data tuple, further, relations as needed by Trees or Graphs are also established through indexes. A Column can have empty rows which is important in case of sparse data.

A generally row object to fill or access data is missing, so, a data record can only be accessed by requesting the data of all columns with an index. Thus, especially when dealing with sparse data, special attention has to be paid toward filling the table.

Visualization

The Visualization is bound to the Table. Semantic attributes which are defined in associated columns of the Table are transformed into visual attributes (e.g., color, label, etc.). Filtering of abstract content to visual attributes is managed by dynamic queries which are used to determine which data is visualized and which not.

Most of the assignments attributes (like size, stroke width, etc.) are defined in own columns too. Locations of the items are typically calculated by lay outing algorithms. This can be done by the Visualization itself or an associated Layout object. Once, all visual attributes of an item are retrieved of the table or calculated by algorithms, they are stored in the internal ShapeColumn.

The ShapeColumn is only updated when needed. This happens on following events:

  • The Table has changed. The Visualization is notified whenever records of the Table are changed, new ones are inserted, or existing ones are deleted.
  • A user-interaction forces a new layout of the items.
  • A user-interaction changes the filtering process.

Painting itself is done by Renderers. Each Visualization has an associated Renderer which can consist of several other Renderers again. A Renderer provides the painting routines for an item which are based on the visual attributes. Further, a Renderer may also handle user interactions (e.g., clicking on an item).

Before an item is actually painted, also other visualization techniques may influence the output. Examples for such techniques are fisheye views or dynamic labeling.

Components

In Components a large set of interaction components are concentrated. Predefined components are combined within own control panels and include sliders to change size or colors of items, set filter expressions to restrict the visual content, or select items. Such interactions are typically applied by using dynamic queries or changing visual attributes manually.

Image

The image is the visual output of the Information Visualization. In contrast to other toolkit, the InfoVis Toolkit does not demand a certain component to render its output. Painting is done by using the Java Graphics2D environment. Therefore, also a BufferedImage can be used for example. However, the default view is the VisualizationPanel and derivates of it. A VisualizationPanel is a JComponent, therefore, the view also inherits the functionality of the Swing component. This component also supports events on the view that can be handled by the view itself or delegated to the respective Renderer or other event handler.

The InfoVis Toolkit partially supports the Agile2D graphics framework which allows faster paintings of 2D graphics.

Details

Package Structure

io
basic readers and writers.
metadata
several metadata categories.
panel
contains several "view" implementations and components that provides interaction possibilities.
visualization
this package contains several implementations of Visualizations and other basic classes like interfaces for layouts. Further, Renderer and other helper classes are included here.
column
provides the basic implementation of a Column and special derivates of it.
table
provides a set of classes related to visualization of tables.
tree
provides a set of classes related to visualization of trees.
graph
provides a set of classes related to visualization of graphs.
utils
contains several helper classes like comparators, etc


Conclusion

The InfoVis Toolkit is a toolkit, which pays most attention toward saving resources. Even if there is a measurable advantage in comparison to other toolkits, there are other factors like usability or simplicity too that characterize a good toolkit. The toolkit is very hard to use, at least there is no underlying logic a developer can conceive quickly. But the toolkit provides a lot of examples for standard problems, like scatter plots, etc. These predefined applications are easy to use if no special demands of the Information Visualization are needed.

External links

References