Teaching:TUW - UE InfoVis WS 2006/07 - Gruppe 03 - Aufgabe 3 - Prototype -Documentation: Difference between revisions
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===Documentation=== | ===Documentation=== | ||
Projectname: | Projectname: conversation landscape | ||
authors: | authors: [[Teaching:TUW - UE InfoVis WS 2006/07 - Gruppe 03|Gruppe 03 (Kopfer, Weber, Brosch, Savio)]] | ||
*Taskdescription | *Taskdescription | ||
Our task was to implement a prototype of a conversation landscape visualisation. | Our task was to implement a prototype of a conversation landscape visualisation. | ||
Conversation Landscapes are a method to visualize archives of Chats. In this 2D modell, chat user are arranged along the x axis and the y axis represent time. The horizontal lines are postings, a longer line represents a longer posting. If you mouseover a horizontal line the color changes and the text of the posting is shown above the | Conversation Landscapes are a method to visualize archives of Chats. You can choose a file with a chat protokoll ("choose file ...") to see the visualization. | ||
In this 2D modell, chat user are arranged along the x axis and the y axis represent the time. The horizontal lines are postings, a longer line represents a longer posting. If you mouseover a horizontal line the color changes and the text of the posting is shown above the charts. | |||
The viewer can easily read out the time between postings as periods of silence. Convesation Landscapes show the interaction patterns of the conversation at a glance, flurries of animated discussion are as easily readable as logins and logouts. | The viewer can easily read out the time between postings as periods of silence. Convesation Landscapes show the interaction patterns of the conversation at a glance, flurries of animated discussion are as easily readable as logins and logouts. | ||
* | *Classes | ||
'''Main Class''' initialises and updates the JFrame, containing the Source Chooser, the Visualisation, ... . It loads the chatprotocoll into a table and adds the ConversationLandscapes. | |||
It is the main entry class for the project. | |||
'''SourceChooser''' contains the visual and functional components to choose a file. | |||
In '''ConversationLandscape''' we Calculate the maximum and minimum time that should be displayed, create the Visualization and add our table and the Shema for the Lines. | |||
The Text is rendered in a LabelRenderer, fot the Lines we created our own LineRenderer and the Axis has the AxisRenderer. After createing the x and y axis and set the RangeQueryBinding to the y-axis (time), we applay the LineFilter and LineLayout. In this class we also create the ToolTipControl (text of each Label is shown on the right upper side), display and listeners. | |||
'''LineFilter''' calculates the connection between the items. | |||
'''LineLayout''' calculates the lines between the items (performed at each update). | |||
'''LineRenderer''' draws the lines. | |||
'''MyTextRenderer''' calculates the rectangles which represent the text. The rectangles are bigger when the user zooms in and smaller when the user zooms out. | |||
*Screenshot | *Screenshot | ||
[[Image: | [[Image:ConversationLandscapeScreenshot.png]] | ||
*Used Toolkits bzw. Libraries | *Used Toolkits bzw. Libraries | ||
* | We only used prefuse as external library. | ||
*Example Data | |||
<pre> | |||
Time Person Text | |||
20 Mikie Weiter so weiter so die nächste Tür kommt | |||
21 Monster Hol mir schnell die nächste Tür | |||
22 Chef Na, was gibt es heute für eine Schrekensbilanz? | |||
24 Monster Das Kind wollte mich anfassen, es war so nah drann! | |||
25 Chef Du könntest fast tot sein! Und schon wieder ist eine Tür weg. | |||
26 Mikie huch | |||
27 Monster Wenn in 5 Sekunden keine neue Tür da ist, zeig ich dir wie ein Türvernichter von innen aussieht. | |||
28 Mikie Kontaminationsalarm!! | |||
29 Chef Kontaminationsalarm, AHHHHHHH!!! | |||
30 Monster AHHH, ein Kind, ein Kind AHHH! | |||
31 Mikie Gefahr beseitigt, das war ganz schön knapp | |||
32 Chef Okay, halbe Stunde Pause | |||
33 Mikie Juchu | |||
34 Monster Essen fasssen! | |||
35 Mikie Ich hasse Kontaminierung | |||
36 Monster Ich auch | |||
37 Chef Noch mehr Kontaminierung und ich gehe in Konkurs | |||
38 Monster Die Kinder heutzutage haben keine Angst mehr | |||
39 Mikie mhm | |||
40 Chef Früher war alles besser | |||
41 Mikie jajaja, die guten alten Zeiten | |||
50 Chef AN DIE ARBEIT DIE PAUSE IST VORBEI! | |||
51 Mikie nageh, ich mag pause. | |||
52 Monster Ich tirnk noch schnell aus | |||
53 Chef Nö! | |||
54 Monster doch | |||
55 Mikie Ich trink auf dem weg zurück | |||
56 Monster ok | |||
57 Chef nagut | |||
58 Mikie Manchmal bin ich so romantisch dass ich mich selbst heiraten will | |||
59 Monster Laberlaberblah | |||
60 Mikie Ich hab vergessen meine berichte abzugeben | |||
61 Glubsch ja, die pinken sind für die sekretärin, die blauen sind für die susi und die anderen sind für den mist | |||
62 Mikie ok | |||
63 Chef ahhhhhhhhh, ein kind! | |||
63 Kind Laberlaberblah | |||
64 Monster AHHHHHH | |||
64 Glubsch AHHHHHHHHHHHH!!! KINND! | |||
64 Mikie AHH! HILFE! Kontamination! | |||
65 Kind Sabbersabberblah | |||
66 Kind Laberkinderpsracheblubpingpongdingsi | |||
67 Mikie quieetsch! | |||
</pre> | |||
[Donath et al., 1999] Donath, J., Karahalios, K., and Viegas, F.: Visualizing Conversation. In Proceedings of the 32nd Annual Hawaii International Conference on System Sciences (HICSS) - Volume 2, page 2023. IEEE Computer Society, 1999.http://ieg.ifs.tuwien.ac.at/~aigner/teaching/infovis_ue/papers/ConversationLandscapes_VisualizeConv.pdf | [Donath et al., 1999] Donath, J., Karahalios, K., and Viegas, F.: Visualizing Conversation. In Proceedings of the 32nd Annual Hawaii International Conference on System Sciences (HICSS) - Volume 2, page 2023. IEEE Computer Society, 1999.http://ieg.ifs.tuwien.ac.at/~aigner/teaching/infovis_ue/papers/ConversationLandscapes_VisualizeConv.pdf |
Latest revision as of 19:57, 26 May 2009
Documentation[edit]
Projectname: conversation landscape
authors: Gruppe 03 (Kopfer, Weber, Brosch, Savio)
- Taskdescription
Our task was to implement a prototype of a conversation landscape visualisation.
Conversation Landscapes are a method to visualize archives of Chats. You can choose a file with a chat protokoll ("choose file ...") to see the visualization.
In this 2D modell, chat user are arranged along the x axis and the y axis represent the time. The horizontal lines are postings, a longer line represents a longer posting. If you mouseover a horizontal line the color changes and the text of the posting is shown above the charts.
The viewer can easily read out the time between postings as periods of silence. Convesation Landscapes show the interaction patterns of the conversation at a glance, flurries of animated discussion are as easily readable as logins and logouts.
- Classes
Main Class initialises and updates the JFrame, containing the Source Chooser, the Visualisation, ... . It loads the chatprotocoll into a table and adds the ConversationLandscapes. It is the main entry class for the project.
SourceChooser contains the visual and functional components to choose a file.
In ConversationLandscape we Calculate the maximum and minimum time that should be displayed, create the Visualization and add our table and the Shema for the Lines. The Text is rendered in a LabelRenderer, fot the Lines we created our own LineRenderer and the Axis has the AxisRenderer. After createing the x and y axis and set the RangeQueryBinding to the y-axis (time), we applay the LineFilter and LineLayout. In this class we also create the ToolTipControl (text of each Label is shown on the right upper side), display and listeners.
LineFilter calculates the connection between the items.
LineLayout calculates the lines between the items (performed at each update).
LineRenderer draws the lines.
MyTextRenderer calculates the rectangles which represent the text. The rectangles are bigger when the user zooms in and smaller when the user zooms out.
- Screenshot
- Used Toolkits bzw. Libraries
We only used prefuse as external library.
- Example Data
Time Person Text 20 Mikie Weiter so weiter so die nächste Tür kommt 21 Monster Hol mir schnell die nächste Tür 22 Chef Na, was gibt es heute für eine Schrekensbilanz? 24 Monster Das Kind wollte mich anfassen, es war so nah drann! 25 Chef Du könntest fast tot sein! Und schon wieder ist eine Tür weg. 26 Mikie huch 27 Monster Wenn in 5 Sekunden keine neue Tür da ist, zeig ich dir wie ein Türvernichter von innen aussieht. 28 Mikie Kontaminationsalarm!! 29 Chef Kontaminationsalarm, AHHHHHHH!!! 30 Monster AHHH, ein Kind, ein Kind AHHH! 31 Mikie Gefahr beseitigt, das war ganz schön knapp 32 Chef Okay, halbe Stunde Pause 33 Mikie Juchu 34 Monster Essen fasssen! 35 Mikie Ich hasse Kontaminierung 36 Monster Ich auch 37 Chef Noch mehr Kontaminierung und ich gehe in Konkurs 38 Monster Die Kinder heutzutage haben keine Angst mehr 39 Mikie mhm 40 Chef Früher war alles besser 41 Mikie jajaja, die guten alten Zeiten 50 Chef AN DIE ARBEIT DIE PAUSE IST VORBEI! 51 Mikie nageh, ich mag pause. 52 Monster Ich tirnk noch schnell aus 53 Chef Nö! 54 Monster doch 55 Mikie Ich trink auf dem weg zurück 56 Monster ok 57 Chef nagut 58 Mikie Manchmal bin ich so romantisch dass ich mich selbst heiraten will 59 Monster Laberlaberblah 60 Mikie Ich hab vergessen meine berichte abzugeben 61 Glubsch ja, die pinken sind für die sekretärin, die blauen sind für die susi und die anderen sind für den mist 62 Mikie ok 63 Chef ahhhhhhhhh, ein kind! 63 Kind Laberlaberblah 64 Monster AHHHHHH 64 Glubsch AHHHHHHHHHHHH!!! KINND! 64 Mikie AHH! HILFE! Kontamination! 65 Kind Sabbersabberblah 66 Kind Laberkinderpsracheblubpingpongdingsi 67 Mikie quieetsch!
[Donath et al., 1999] Donath, J., Karahalios, K., and Viegas, F.: Visualizing Conversation. In Proceedings of the 32nd Annual Hawaii International Conference on System Sciences (HICSS) - Volume 2, page 2023. IEEE Computer Society, 1999.http://ieg.ifs.tuwien.ac.at/~aigner/teaching/infovis_ue/papers/ConversationLandscapes_VisualizeConv.pdf