Kerren, Andreas: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
'''Andreas Kerren''' is currently | '''Andreas Kerren''' is currently a Professor in [http://cs.msi.vxu.se/index.php/lang=en Computer Science] at the [http://www.vxu.se/msi/eng/ School of Mathematics and Systems Engineering] of [http://www.vxu.se Växjö University], Sweden. He was involved in various successful research projects related to Information and Software Visualization, e.g., in the DFG project "Generation of Interactive Multimedia Visualizations and Animations for Learning Software in Compiler Design". Dr. Kerren is a member of | ||
several program and organizing committees. He has served as reviewer for several international journals and distinguished conferences. His main research interests lie in the areas of Software Visualization, Information Visualization, Software Engineering, Computer Science Education, Human-Computer Interaction, and Programming Languages. | several program and organizing committees. He has served as reviewer for several international journals and distinguished conferences. His main research interests lie in the areas of Software Visualization, Information Visualization, Software Engineering, Computer Science Education, Human-Computer Interaction, and Programming Languages. | ||
Revision as of 12:06, 15 April 2009
Andreas Kerren is currently a Professor in Computer Science at the School of Mathematics and Systems Engineering of Växjö University, Sweden. He was involved in various successful research projects related to Information and Software Visualization, e.g., in the DFG project "Generation of Interactive Multimedia Visualizations and Animations for Learning Software in Compiler Design". Dr. Kerren is a member of several program and organizing committees. He has served as reviewer for several international journals and distinguished conferences. His main research interests lie in the areas of Software Visualization, Information Visualization, Software Engineering, Computer Science Education, Human-Computer Interaction, and Programming Languages.