Kerren, A., Ebert, A. and Meyer J. (Eds.): Human-centered Visualization Environments, volume 4417 of LNCS Tutorial, Springer, 2007: Difference between revisions

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***2.5.2 The Future of User Studies
***2.5.2 The Future of User Studies
**2.6 Chapter Notes
**2.6 Chapter Notes
*3 Interacting with Visualizations (W. Fikkert, M. D’Ambros, T. Bierz, and T.J. Jankun-Kelly)
**3.1 Interaction
***3.1.1 Describing Interaction
***3.1.2 Defining Interaction
**3.2 Influences of Display Technologies
***3.2.1 Survey of Display Technologies
***3.2.2 Scales of Interaction
***3.2.3 Display Interaction Modalities and Media
***3.2.4 Interfaces and Usability for Novel Displays
***3.2.5 Display Device Challenges in Visualization
**3.3 Multimodal Interaction
***3.3.1 Unimodality Versus Multimodality
***3.3.2 Issues to Deal with in Multimodal Interaction
***3.3.3 Myths of Multimodality
***3.3.4 Survey of Enabling Technologies
***3.3.5 Overview of Approaches to Multimodal Interaction
***3.3.6 Enabling Multimodal Interaction
**3.4 Visualizations in Multi-party Environments
***3.4.1 Collaborating with Visualizations
***3.4.2 Models for Distributed Collaborative Visualization
***3.4.3 Evaluation Criteria
***3.4.4 Survey of Collaborative Visualization Systems
***3.4.5 Challenges for Multi-party Visualizations
**3.5 Chapter Notes


== References ==
== References ==

Revision as of 13:41, 15 August 2007

[Springer, 2007]

Type: Softcover
Editors: Andreas Kerren, Achim Ebert, and Jörg Meyer
Pages: 403
Publisher: Springer
Publication Date: July 2007
Series: Volume 4417 of LNCS Tutorial


This tutorial book features an augmented selection of the material presented at the GI-Dagstuhl Research Seminar on Human-Centered Visualization Environments, HCVE 2006, held in Dagstuhl Castle, Germany in March 2006. It presents eight tutorial lectures that are the thoroughly cross-reviewed and revised versions of the summaries and findings presented and discussed at the seminar. After an introduction to human-centered visualization environments, the book shows the fundamental principles and methods in that area, such as human-centered aspects, interacting with visualizations, visual representations, as well as challenges and unsolved problems. The book also includes lectures on domain-specific visualization describing geographic visualization, algorithm animation, and biomedical information visualization. [Springer, 2007]

ISBN 978-3-540-71948-9

Table of Contents

  • Preface
  • List of Contributors
  • 1 Introduction to Human-Centered Visualization Environments (A. Kerren, A. Ebert, and J. Meyer)
  • 2 Human-Centered Aspects (O. Kulyk, R. Kosara, J. Urquiza, and I. Wassink)
    • 2.1 Human-Centered Approach
    • 2.2 Usability in Human-Centered Design
      • 2.2.1 Defining Usability
      • 2.2.2 Evaluating Usability
      • 2.2.3 Improving Usability
      • 2.2.4 Usability and Information Overload
    • 2.3 User Aims and Requirements
      • 2.3.1 Characteristics of Good Visualizations and User Interfaces
      • 2.3.2 Essential Elements of Successful Visualization
      • 2.3.3 Dimensions in Visualization
      • 2.3.4 Steps in Visualization Design
      • 2.3.5 The Design Cycle
      • 2.3.6 User Analysis
      • 2.3.7 User Requirements
      • 2.3.8 Task Analysis
      • 2.3.9 Task Modeling
      • 2.3.10 Designing for and with Users
    • 2.4 Evaluation of Visualization Environments
      • 2.4.1 Human-Centered Evaluation in Visualization Practice
      • 2.4.2 Evaluation Methods
      • 2.4.3 Designing Experiments
      • 2.4.4 Challenges in Evaluation of Collaborative Visualization Environments
    • 2.5 User Studies and a Science of Visualization
      • 2.5.1 Survey of Information Visualization Studies
      • 2.5.2 The Future of User Studies
    • 2.6 Chapter Notes
  • 3 Interacting with Visualizations (W. Fikkert, M. D’Ambros, T. Bierz, and T.J. Jankun-Kelly)
    • 3.1 Interaction
      • 3.1.1 Describing Interaction
      • 3.1.2 Defining Interaction
    • 3.2 Influences of Display Technologies
      • 3.2.1 Survey of Display Technologies
      • 3.2.2 Scales of Interaction
      • 3.2.3 Display Interaction Modalities and Media
      • 3.2.4 Interfaces and Usability for Novel Displays
      • 3.2.5 Display Device Challenges in Visualization
    • 3.3 Multimodal Interaction
      • 3.3.1 Unimodality Versus Multimodality
      • 3.3.2 Issues to Deal with in Multimodal Interaction
      • 3.3.3 Myths of Multimodality
      • 3.3.4 Survey of Enabling Technologies
      • 3.3.5 Overview of Approaches to Multimodal Interaction
      • 3.3.6 Enabling Multimodal Interaction
    • 3.4 Visualizations in Multi-party Environments
      • 3.4.1 Collaborating with Visualizations
      • 3.4.2 Models for Distributed Collaborative Visualization
      • 3.4.3 Evaluation Criteria
      • 3.4.4 Survey of Collaborative Visualization Systems
      • 3.4.5 Challenges for Multi-party Visualizations
    • 3.5 Chapter Notes

References

[Springer, 2007] Book description page [1]