Spence, R.: Information Visualization - Design for Interaction (2nd Edition), Pearson Education, 2006: Difference between revisions

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{{Quotation|Fully revised textbook on the rapidly growing field of Information Visualization. Its emphasis is on real-world examples and applications of computer-generated and interactive visualization.  Information visualization deals with representing concepts and data in a meaningful way. Depending on the medium used, information can be visualized in either static (e.g. a graph on a printed page) or dynamic forms. This book is appropriate for courses in information visualization, human-computer interaction, interaction design, and computer graphics.|[Pearson, 2006]}}
{{Quotation|Fully revised textbook on the rapidly growing field of Information Visualization. Its emphasis is on real-world examples and applications of computer-generated and interactive visualization.  Information visualization deals with representing concepts and data in a meaningful way. Depending on the medium used, information can be visualized in either static (e.g. a graph on a printed page) or dynamic forms. This book is appropriate for courses in information visualization, human-computer interaction, interaction design, and computer graphics.|[Pearson, 2006]}}
'''''Features instructor resources including PowerPoint files with a wealth of images and diagrams taken from the book, and a collection of useful short video clips'''''






{{ISBN|0132065509}}
{{ISBN|0132065509}}
== Table of Contents ==
*''Dedication''
*''About the author''
*''Other books by the author''
*Preface
*Acknowledgements
*Chapter 1    What is Visualization?
**Visualization
**Computational support
**The Human User
**The value of Information Visualization
***Fraud; silicon chips; pharmaceuticals
**Questions of Taxonomy
**Issues
**References
**Exercises
*Chapter 2    The Issues
**The task
**Nature of the problem
**The data
**Table presentation
**Bargrams
**Interactive object selection
**Overview
**Multiple attributes
**Detail
**Significant objects
**Interactive attribute selection
**Space limitations
**Filtering
**Taking stock
**Navigational guidance
**Movement in information space
**Perception and interpretation
**Summary
**References
**Exercises
*Chapter 3    Representation
**Data types
**Data complexity
**Perception and Cognition
**3.1    Encoding of value
***Univariate data
****A single number; a collection of numbers
***Bivariate data
***Trivariate data
****Scatterplot matrix
****Preattentive processing- things that ‘pop out’; choice of encoding
***Hypervariate data
****Coordinate plots
****Scatterplot matrix
****Linked histograms
****Mosaic plots
****Icons
****Object and Attribute Visibility
**3.2    Encoding of relation
***Lines
***Maps and diagrams
****Venn diagrams
****InfoCrystal
****Cluster Maps
***Tree representations
****Cone tree
****Tree maps
**** Hyperbolic browser
**3.3    Support for design
***References
***Exercises
*Chapter 4  Presentation
*A problem
*The presentation issue
**4.1      Space limitations
***Scrolling
***Overview plus detail
***Distortion
***Application
***Generalization
***Suppression
***Combined distortion and suppression
***Historical note
***Zoom and Pan
**4.2      Time limitations
***Rapid Serial Visual Presentation
***Briefly glimpsed images
***Space and Time resources
***Eye gaze
***Presentation modes
***Manual control
***Models of human visual performance
***Interaction design
***References
***Exercises
*Chapter 5    Interaction
**Scenarios
**Spaces, interactions and balance of control
**This chapter
**5.1      Interaction Framework
**5.2      Continuous interaction
***Dynamically-triggered ‘pop-out’
**5.3      Stepped interaction
***Discrete information spaces
***Stages of action
***Navigation
***Sensitivity
***Residue
***Scent
***Where am I?
***Path breadcrumbs; Location breadcrumbs
***Guidance for design
**5.4      Passive interaction
***Static display
***Browsing
***Moving displays
**5.5      Composite interaction
***Influences
***The prosection
**5.6      Interaction dynamics
***Mental models
***Blindness
***Change blindness; Inattentional blindness; Design to counteract blindness
***Visual momentum
**5.7      Design for interaction
***References
***Exercises
*Chapter 6    Case studies
**Design
**The case studies
**6.1      Small interactive calendars
***Planning your time
***Design philosophy
***Background
***Calendar views
***Interactive control
***Search
***Usability study
***Observations
***Satisfaction and preference
***Usability
**6.2      Selecting one from many
***The problem
***The task
***Existing solutions
***Bargrams
***Affordances
***EZChooser
***Sensitivity
***Related work
***Evaluation
***Comment
**6.3      Web browsing through a keyhole
***The problem
***A solution
***The RSVP Browser
***System design
***Evaluation
***Discussion
***Comment
**6.4      Communication analysis
***Command and Control
***System requirements
***The MIND tool
***Exploratory analysis
***Scenario
***Conclusion
**6.5      Archival galaxies
***Large collections of documents
***Background and requirements
***Earlier work
***Design decisions
***Interaction and search
***Layout
***Evaluation
***Exercises
*Glossary
*Video Clips


== References ==
== References ==

Revision as of 12:00, 4 December 2006

[Pearson, 2006]

Type: Book/Hardback
Author: Robert Spence
Pages: 304
Publisher: Pearson Education
Publication Date: December 2006

Fully revised textbook on the rapidly growing field of Information Visualization. Its emphasis is on real-world examples and applications of computer-generated and interactive visualization. Information visualization deals with representing concepts and data in a meaningful way. Depending on the medium used, information can be visualized in either static (e.g. a graph on a printed page) or dynamic forms. This book is appropriate for courses in information visualization, human-computer interaction, interaction design, and computer graphics.
[Pearson, 2006]


Features instructor resources including PowerPoint files with a wealth of images and diagrams taken from the book, and a collection of useful short video clips


ISBN 0132065509

Table of Contents

  • Dedication
  • About the author
  • Other books by the author
  • Preface
  • Acknowledgements
  • Chapter 1 What is Visualization?
    • Visualization
    • Computational support
    • The Human User
    • The value of Information Visualization
      • Fraud; silicon chips; pharmaceuticals
    • Questions of Taxonomy
    • Issues
    • References
    • Exercises
  • Chapter 2 The Issues
    • The task
    • Nature of the problem
    • The data
    • Table presentation
    • Bargrams
    • Interactive object selection
    • Overview
    • Multiple attributes
    • Detail
    • Significant objects
    • Interactive attribute selection
    • Space limitations
    • Filtering
    • Taking stock
    • Navigational guidance
    • Movement in information space
    • Perception and interpretation
    • Summary
    • References
    • Exercises
  • Chapter 3 Representation
    • Data types
    • Data complexity
    • Perception and Cognition
    • 3.1 Encoding of value
      • Univariate data
        • A single number; a collection of numbers
      • Bivariate data
      • Trivariate data
        • Scatterplot matrix
        • Preattentive processing- things that ‘pop out’; choice of encoding
      • Hypervariate data
        • Coordinate plots
        • Scatterplot matrix
        • Linked histograms
        • Mosaic plots
        • Icons
        • Object and Attribute Visibility
    • 3.2 Encoding of relation
      • Lines
      • Maps and diagrams
        • Venn diagrams
        • InfoCrystal
        • Cluster Maps
      • Tree representations
        • Cone tree
        • Tree maps
        • Hyperbolic browser
    • 3.3 Support for design
      • References
      • Exercises
  • Chapter 4 Presentation
  • A problem
  • The presentation issue
    • 4.1 Space limitations
      • Scrolling
      • Overview plus detail
      • Distortion
      • Application
      • Generalization
      • Suppression
      • Combined distortion and suppression
      • Historical note
      • Zoom and Pan
    • 4.2 Time limitations
      • Rapid Serial Visual Presentation
      • Briefly glimpsed images
      • Space and Time resources
      • Eye gaze
      • Presentation modes
      • Manual control
      • Models of human visual performance
      • Interaction design
      • References
      • Exercises
  • Chapter 5 Interaction
    • Scenarios
    • Spaces, interactions and balance of control
    • This chapter
    • 5.1 Interaction Framework
    • 5.2 Continuous interaction
      • Dynamically-triggered ‘pop-out’
    • 5.3 Stepped interaction
      • Discrete information spaces
      • Stages of action
      • Navigation
      • Sensitivity
      • Residue
      • Scent
      • Where am I?
      • Path breadcrumbs; Location breadcrumbs
      • Guidance for design
    • 5.4 Passive interaction
      • Static display
      • Browsing
      • Moving displays
    • 5.5 Composite interaction
      • Influences
      • The prosection
    • 5.6 Interaction dynamics
      • Mental models
      • Blindness
      • Change blindness; Inattentional blindness; Design to counteract blindness
      • Visual momentum
    • 5.7 Design for interaction
      • References
      • Exercises
  • Chapter 6 Case studies
    • Design
    • The case studies
    • 6.1 Small interactive calendars
      • Planning your time
      • Design philosophy
      • Background
      • Calendar views
      • Interactive control
      • Search
      • Usability study
      • Observations
      • Satisfaction and preference
      • Usability
    • 6.2 Selecting one from many
      • The problem
      • The task
      • Existing solutions
      • Bargrams
      • Affordances
      • EZChooser
      • Sensitivity
      • Related work
      • Evaluation
      • Comment
    • 6.3 Web browsing through a keyhole
      • The problem
      • A solution
      • The RSVP Browser
      • System design
      • Evaluation
      • Discussion
      • Comment
    • 6.4 Communication analysis
      • Command and Control
      • System requirements
      • The MIND tool
      • Exploratory analysis
      • Scenario
      • Conclusion
    • 6.5 Archival galaxies
      • Large collections of documents
      • Background and requirements
      • Earlier work
      • Design decisions
      • Interaction and search
      • Layout
      • Evaluation
      • Exercises


  • Glossary
  • Video Clips


References

[Pearson, 2006] Pearson Education, Bookshop: Information Visualization - Design for Interaction, Retrieved at: Dec 4, 2006. http://www.pearsoned.co.uk/Bookshop/detail.asp?item=100000000132840