Metaphor: Difference between revisions

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{{Definition|Metaphors help us to conceive and understand abstract concepts  like time, usually by making reference to more concrete objects (e.g. TIME IS  MONEY). [Saffer, 2005]}}
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== References ==
 
[Saffer, 2005] [http://www.odannyboy.com/blog/cmu/new_archives/the_role_of_metaphor_in_interaction_design.html]Dan Saffer, ''The Role of Metaphor  in Interaction Design'', Master's thesis, Carnegie Mellon University, Pittsburgh, USA, 2005.
[[Category: Glossary]]

Latest revision as of 06:13, 20 February 2013

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